Hey guys, as you may know, I am in the Starcraft 2 beta. I'm just gonna talk about it for today, get my thoughts out.
Ok, so to start, in the original starcraft, Protoss was my fav. race. Now, not so much. They have completely nerfed them. they went from a high cost, but strong, well rounded race. Now, unless you rush teir 2 or 3, hope to HELL that the opponent isn't planning on rushing, and spam air units, you are SCREWED.
Then the Terran. They are the most OP race there is! they have a tier 1 unit that has "jump packs" and move too fast for most units to keep up with. And their CHEAP. like, inexpensive. I have seen a game where the Protoss made 3 zelots by the time the Terran have 7 of the jump pack units (I can't remember what they are called). its like WTF!?!?!?! That aside, they are not that bad, they have some decent units, including a mobile suit that can attack land stuff, then transform and become a flying unit. they also have a transport unit called a medivac, which is like a medic from Brood War mixed with a drop ship. in my opinion, not too bad, but kinda cheap. its like "hey, guess what, 60-70% of the land based units out there can't touch me!"
and now, to everyone's fav., the zerg. They have never really been a strong unit, but since when was the overlord NOT a detector! its like, "hey, I'm protoss, I'm a rush dark templars (which are now teir 1-1.5) and guess what? YOU ARE THE ONLY RACE THAT CAN'T HANDLE THEM AT THIS POINT IN THE GAME. So besides not being able to see invis. units, they are as good a melee race as ever. The Zergling rush works like it always has, but it is really had to do anything BUT a zergling rush. Mineral-for-mineral, zerglings are the best melee unit you can have. everything else is not that good for the amount you spend on them. And whats up with these "roaches"? they are like Hydralisks, execpt if Hydralisks SUCKED. they can burrow and have this shiny ability that you can evolve up to so they can move while burrowed (any other race can see them by the time you get them out). they have a mid-range to them (meaning they have shorter range then the hydralisk, and can only attack land units), but you only get 1, they have little HP, and a low attack. they cost 75 Minerals and 25 Gas. so basically, they cost half of what a hyralisk does, and do a quarter of what a hydralisk does.
and now, they have a "queen", but not like we remember them. the queen is a land unit made by the hive. it can either heal a building for 150 damage, make a hive produce 4 extra larva after the timer runs out, or make a Creep tumor. a creep tumor is effectivly a creep colony, execpt it can't change into an anit-X building. they removed creep colonys and now you have a weaker tower-thing that can uproot and move, but offers no creep. they arn't that good considering they have low HP and you can out put more damage by putting the minerals you would spend on actual units that can attack.
well, that's what I have to say about that, and I'm sick of typing, so take it, read it, love it, hate it, idc, w/e, have a great day.